But to get to go back to the roots with the advances in technology and in narrative and even in our own audience, it's opened up a whole lot for us to go with. It started with a Nazi Zombies seed, I guess you could say, and all these other talented studios have taken it and done their own thing. There's a legacy, and here's the fun part of the legacy. GameSpot: World War Two, zombies-I don't think anybody saw this as a surprise, but it must be exciting every time you get to work on another Zombies.Ĭameron Dayton: Yeah. In the interview below, we discussed Zombies announcement, how secrets play into the franchise, and how the team is working to make both WWII and zombies in general feel fresh for a modern audience. And talking with the Cameron Dayton, Sledgehammer's creative director, and John Horsley, development director, it sounds like WWII will play to the developer's strengths: gritty, dark, horror. Sledgehammer, the development studio behind the upcoming series entry, was founded by a team well-known for their collaboration on the Dead Space franchise. But the more interesting takeaway from the reveal was that, as opposed to the more humorous and outlandish entries in the Zombies offshoot, WWII's Zombies mode will be aiming for darker, horror-focused experience. Call of Duty WWII Zombies was revealed around San Diego Comic-Con, with a cast that includes actors from Daredevil and Doctor Who.
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